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See:
Description
Class Summary | |
---|---|
AnimatedIcon | An AnimatedIcon displays a sequence of icons, giving the appearance of movement or action. |
BrokenIcon | An icon that breaks or fragments another icon. |
CircleIcon | A circular icon. |
CompositeIcon | A CompositeIcon is composed of two or more icons which, taken together, form the desired icon. |
FlasherIcon | Display the current state of a Flasher , based on the flasher's
current state. |
Icon | Icons are used to display Robot s, Intersection s and
Thing s. |
IntersectionIcon | An icon to display an intersection. |
LabelIcon | An icon that shown as a printed label. |
RobotIcon | An icon used to display a robot. |
ShapeIcon | A ShapeIcon provides an easy means to make an icon of a particular shape and color. |
StreetlightIcon | An icon used to display a Streetlight . |
WallIcon | An icon to display a wall. |
Enum Summary | |
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IntersectionIcon.Area | An enumeration to specify the different areas of an IntersectionIcon. |
Icons used to display robots, intersections, and other things in the robot world.
Changes made to an
icon directly will not necessarily show up on the display unless setIcon
is called again.
That is, one approach to making a Wall
yellow is:
Wall w = new Wall(myCity, 3, 5, Direction.SOUTH); WallIcon wi = (WallIcon)w.getIcon(); wi.setColor(Color.YELLOW); w.setIcon(wi); // necessary for changes to be visible
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