Using the Math.random() function, try generating 10 random numbers, and print them out to the page.
Generate 10 random numbers that are between 0 and 10 (including both 0, and 10), by multiplying the result of Math.random() a number of your choice.
Next, generate 10 random INTEGERS that are between 0 and 10 (including both 0, and 10), using the Math.floor() function.
Part 3: Shifting, Scaling, and Rounding Numbers
Next, generate 10 random INTEGERS that are between 5 and 16 (including both 5, and 15). Essentially, you'll have to figure out how many numbers you want to generate (15 - 5 = 10), and figure out how to generate from 0 to that many numbers (i.e., from 0 to 10), then shift it up so that the 'bottom-most' possible random number (zero) will end up being 5, by adding 5 to it.
Part 4: Practice Problems
Generate 10 numbers from each of the following possible ranges (all of the following include both the lowest and highest value as a number that might possibly be generated)